
Season 1
Season 1 • 2006
0Episodes

1. The Trouble With Nothing
Things keep vanishing. Numberjacks 3 and 4 discover that 0 has disappeared too and is causing things to vanish. He is evading all attempts to get him back. When 3 helps out on the Brain Gain machine, everything is tripled but order is finally restored.
2006-10-16 • 15 min
2. Going Wrong, Going Long
The episode opens with 3 trying to convince 4 that she is taller than him. The alarm goes and an agent says there is a boy having trouble with his pencil. 4 takes the mission to see what is wrong. Can he help?
2006-10-17 • 15 min
3. Sphere Today, Gone Tomorrow
The Shape Japer is turning spheres into cubes - 6 has a scare on the marble run.
• 15 min
4. In, Out, Shake It All About
Things that should be inside end up outside - 5 takes 3 out there to help sort the Puzzler out.
• 15 min
5. One More Time
When 1 goes out alone there's one more of everything - 4 rides the railway to the rescue.
• 15 min
6. Forward Thinking
The Problem Blob is causing trouble - and things can't stop going forwards. 6 hitches a lift in a remote control car to help set things right.
• 15 min
7. Seven Wonders
• 15 min
8. Getting Heavy
• 15 min
9. Belongings
Things don't belong when Spooky Spoon mixes things up - another problem for 5.
• 15 min
10. 4 He's A Jolly Good Fellow
The Numbertaker is taking all the fours he can find - will 4 be able to escape his clutches?
• 15 min
11. Boxing Day
Boxes go wrong when the Shape Japer plays tricks - but 6 can do the trick too!
• 15 min
12. Out Of Order
Spooky Spoon makes sure things are well out of order - until 5 sorts her out.
• 15 min
13. Nine Lives
• 15 min
14. Takeaway
• 15 min
15. The Cuck-Cuck-Cuck-Oo-Oo-Oo Bird
• 15 min

16. Stop And Go
2007-02-19 • 15 min

17. Off Colour
2007-02-20 • 15 min
18. A Game Of Two Halves
• 15 min
19. Out For The Count
• 15 min
20. The Container Drainer
• 15 min
21. Tens Moments
• 15 min
22. 3 Things Good
• 15 min
23. Say What You Mean
• 15 min
24. One Won
• 15 min
25. Tricky Sixes
• 15 min
26. May The Fours Be With You
• 15 min
27. Best Estimate
• 15 min
28. On And Off
• 15 min
29. Zero The Hero
• 15 min
30. Bad Circles
Numbers 3, 4 and 5 are in the gym standing among a mixture of colourful circles, playing the circle game. The Agents call in reporting problems at the beach - 6 takes on the mission. Objects are behaving strangely - they've taken on a life of their own. It's the Shape Japer causing mayhem.
2007-06-15 • 15 min
31. Famous Fives
• 15 min
32. Fair Shares
• 15 min
33. Being 3
• 15 min
34. Into The Teens
• 15 min
35. Slide And Turn
• 15 min
36. Six Of One
• 15 min
37. Time Trouble
• 15 min
38. 1, 2, 3, Go
• 15 min
39. More 4
• 15 min
40. Almost Human
• 15 min
41. Two, Four, Six, Eight
• 15 min
42. Round And Round
• 15 min
43. Square Dancing
• 15 min
44. Data Day
• 15 min
45. How? What? Check!
• 15 min